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"Photoshop CS5 Interface" posted on design3

A new tutorial covering the Adobe Photoshop CS5 interface has been posted on design3.A new tutorial covering the Adobe Photoshop CS5 interface has been posted on design3.

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"Introduction to UDK Tools" posted on design3

A new tutorial covering the specialty tools in UDK has been posted on design3.comA new tutorial covering the specialty tools in UDK has been posted on design3.com

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"Photoshop CS5 Tools & Techniques" posted on design3

Learn the basic tools and techniques of Adobe Photoshop CS5Learn the basic tools and techniques of Adobe Photoshop CS5

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"Advanced Character Animation with Softimage" has been released on design3

Learn how to create custom animations and use mocap data in the Source engine.Learn how to create custom animations and use mocap data in the Source engine.

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"Source Machinima Cinematography" released on design3

We've posted Ross Scott's "Source Machinima Cinematography" tutorial on design3.comWe've posted Ross Scott's "Source Machinima Cinematography" tutorial on design3.com

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"UDK Racing Game - Level Design" released on design3

This design3 tutorial will show you how to create a downhill racing game using UDKThis design3 tutorial will show you how to create a downhill racing game using UDK

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"Advanced Character Animation with Maya" has been released on design3

This advanced tutorial will show you how to rig, animate, and integrate mocap data for the purpose of exporting to Valve's Source engine.This advanced tutorial will show you how to rig, animate, and...

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"Introduction To UDK Landscape Tool" released on design3

The March beta version of UDK comes packaged with a new tool, Landscape Edit. This tutorial will introduce Landscape Edit and show you how to use it.The March beta version of UDK comes packaged with a...

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"Concept Art with Photoshop - Weapons" released on design3

The first in a series of concept art tutorials has been posted on design3.comThe first in a series of concept art tutorials has been posted on design3.com

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"Modifying & Recompiling Source Characters" released on design3

Learn how to extract, decompile, modify, and recompile character models for use in Valve's Source engine.Learn how to extract, decompile, modify, and recompile character models for use in Valve's...

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